

It's functional and becomes manageable with practice, but it is a square-pegs-round-hole solution it's the only control scheme, so you need to get used to it.
#CUBEMEN PC#
However, the modest resolution and size of the GamePad screen isn't a perfect fit, and this feels like a rather nice PC interface crammed down onto a limited touch screen - with some physical inputs mashed in. An experience available on PC and tablet devices, what we have here is a mix of control schemes only possible - in console terms - with Wii U. To address this right away, it highlights both a strength and weakness of the entire reasoning behind this release.
#CUBEMEN TV#
The TV is simply for display purposes and to entertain potential onlookers, but the player's eyes are glued to the controller's relatively small - in the context of this experience - screen.

It is, in early moments, a slightly baffling setup selecting a unit and its destination is done with taps, yet the quickest way to shift the view is with the analogue options, meaning a one-handed stylus effort while holding the controller. Battlefields can be navigated with a mix of touch and button inputs, with camera movement that can also be controlled with the analogue sticks. Developer 3 Sprockets and publisher Nnooo have done an admirable job on a technical level, but importantly have also served up an entertaining real-time strategy title that's relatively unique on Nintendo's store.Īn important details for those interested in Cubemen 2 is that it is entirely dependent on the GamePad and its touch screen. In April, the developers were given a nod from Sony to develop new titles for PlayStation 4 and PS Vita platforms, and is currently working on a new title for the platforms.While Pure Chess became the first cross-platform multiplayer title on Nintendo eShop stores, Cubemen 2 arrives with a far more complex and potentially rewarding setup. Pricing will be announced at a later date. We can't wait to see how creative they are, whether in tactical multiplayer online or in the new levels they build."Ĭurrently available on Steam and iOS, Cubemen 2 is slated for release from late 2013 to early 2014 in the U.S., Europe, Australia and New Zealand as a downloadable Wii U title. Cubemen 2 is an amazing game and a great fit for Nintendo players. "We've spent the last few months working with both Nintendo and 3 Sprockets, the game's developer, to make this a reality. "I'm really proud to be able to announce this," said Nic Watt, creative director at Nnooo. Be sure to watch the video below to see Cubemen 2 in action. Currently, there are 4,000 user-generated levels created on other platforms, which Wii U users will have access to, along with customisable Cubemen skins and global leaderboards.


The title features a single-player mode and the multiplayer mode supports up to six players. Nnooo, the Australian developers behind the abstract puzzle game EscapeVektor, is releasing Cubemen 2 on Nintendo's Wii U, making it the first indie game to offer cross-platform multiplayer and user-generated content on the system.
